It has the old "put the parts together to make a car" feature from Motor City (although gearbox is now a part, and the player designs the car itself instead of just designing one body as a part), but they now have to actually fit together, and there are more options for everything. The best part of the game is designing the cars. I've mentioned options twice now, because the game has a lot of them to affect the game. Sometimes the player starts with a loan (difficulty level and options). The Factory makes the cars and the branch sells the cars. On normal difficulty levels with normal options, the player starts with one Factory and one Branch.
The game simulates the Auto Industry from as early as 1900. Put them together, add some new stuff, and you got GearCity. There is also an European map for the real Oldtimer / Motor City experience.įor those who don't know, a very brief description of GearCity: Knowing when the World Wars are going to break out and dodging them.dunno if that is fair to the AI companies. I'll probably either start in 1900, as most of the challenge of the game is front-loaded in time, or try out the Random History mode. It is the definitive automotive business management simulator.Where good ol' EJ makes this game his bitch!įor those who want a sneak peak, read my guide here
Gearcity engine design simulator#
If you’re looking for a more realistic, modern version of Detroit or Motor City (Oldtimer), or if you’re looking for a business simulator as in-depth as the fabled Capitalism, or perhaps you’re tired of over-simplified tycoon games and want something much more detailed, look no further. All maps also include thousands of historical events that shape world and automotive history such as the Panic of 1907, World War 1, the Post War Recession, The Great Depression, and many more large and small events that will affect your decisions. With correct settings most maps have near historically accurate sales figures, hundreds of static AI and infinite dynamically generated AI competition. Each map has historically accurate purchasing power, population, population growth, inflation, interest and market growth rates. For a little less micromanagement, the game also includes territory based maps which are broken down into a few dozen regions.
Armed with its realistic economic simulator.GearCity offers several maps with hundreds of cities.
Gearcity engine design free#
Let your imagination free and choose your own path. Produce munitions and military equipment for governments at war. Adjust dividends on your subsidiaries and enact a hostile takeovers in a feature-heavy stock system. Build factories and distribution branches. Manage production lines, supplies, prices, and employees. GearCity offers a wide variety of design and business choices.Create chassis, engines, transmissions, and vehicles. Thousands of players across the globe and industry professionals from automotive engineers to economics professors have praised the game’s intricate details. It is a complex, realistic, in-depth management sim that will take several hours to grasp and hundreds of hours to master. Unlike tycoon games, GearCity has not been simplified. GearCity is a realistic historically focused economic simulation of the global automobile industry.
What made business leaders such as Henry Ford, William Durant, and Karl Benz so great? Could you ever accomplish what they did? À propos de ce jeu Have you ever dreamed of running your own car company?Thousands have tried, and many have failed.